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Digital Exit Work

RAN small-scale meeting on “Digital Exit Work” – CONCLUSION PAPER By Radicalization Awareness Network (RAN). Key outcomes The effectiveness of preventing and countering violent extremism (P/CVE) interventions is based on an in-depth understanding of the relevant target audiences, and in particular of the needs of individuals. Most existing exit programmes are founded around concepts of […] Mehr lesen

Incels: A Guide to Symbols and Terminology

By Moonshotteam. Online incel communities represent a risk to both health and public safety. The men involved in the incel ecosystem are angry, isolated, depressed, and often suicidal. The Toronto van attack in 2018 and the more recent attack in February 2020 have put their capacity for real-world harm beyond doubt. It is also clear […] Mehr lesen

Dos and don’ts of involving formers in PVE/CVE work

By Radicalisation Awareness Network (RAN). Summary In Bordeaux, France on 26 and 27 June 2017, the RAN C&N and RAN Exit working groups explored the added value of working with formers, by examining their specific qualities and experiences. This ex post paper takes the form of a manual, and contains guidelines (dos and don’ts) for […] Mehr lesen

Combating Violent Extremism: Insights from Former Right-Wing Extremists

By Ryan Scrivens, Vivek Venkatesh, Maxime Bérubé and Tiana Gaudette. How do former right-wing extremists think violent extremism should be combated? In a recent study, Ryan Scrivens, Vivek Venkatesh, Maxime Bérubé, and Tiana Gaudette found that formers believed preventing and countering violent extremism requires a multi-dimensional response, largely consisting of support from parents and families, teachers and educators, law […] Mehr lesen

SIPRI Publikation: Prävention von gewalttätigem Extremismus in Deutschland

Kohärenz und Kooperation in einem dezentralen System Von Redaktion. Unter dem Titel: „Preventing Violent Extremism in Germany: Coherence and Cooperation in a Decentralized System“, haben Michael Herzog zu Mecklenburg und Dr. Ian Anthony, aktuelle Herausforderungen der Extremismusbekämpfung und Möglichkeiten der Intervention in Deutschland ausgewertet. Herausgeben vom renommierten Stockholmer internationalen Friedensforschungsinstitut – SIPRI-Stockholm International Peace Research […] Mehr lesen

RAN Study Visit to South-East-Asia

By Robert Örell. Key outcomes The RAN digital study visit to Southeast Asia took place on 3-4 March 2021 and brought together 23 European and Southeast Asian practitioners (respectively, Malaysia, Indonesia, Thailand and the Philippines). The goal of the workshop was to share knowledge and exchange challenges and inspiring practices in the field of disengagement, […] Mehr lesen

How to be a German Neo-Nazi Girl

By Dr. Thomas Klikauer & Dr. Norman Simms. This is the story of a German girl who joined a völkisch-Aryan legion of Neo-Nazis. This is her report after exit from Germany’s present day Neo-Nazi scene. At the tender age of just thirteen, Irma Grese (not her real name) slipped into Germany’s far-right extremists. Today Irma Grese has […] Mehr lesen

New Threat? Transnational violent right-wing extremism on the rise

By Fabian Wichmann. In the whole of the USA, 330 people have been killed by violent right-wing extremists in the past ten years. This is the conclusion of a report by the Anti-Defamation League (ADL). Meanwhile, in Germany, 182 people were killed in the past decade. According to the Global Terrorism Index 2020, right-wing extremist […] Mehr lesen

Germany’s most involuntary charity walkthon

By The Tea Team. There is a long school and sport club tradition that combines athletics with fundraising for a group or charity: the walkathon. The principle is simple: a school or club organizes a sporting event – a run, walk or hike for example – for all members. In the run-up to the event, […] Mehr lesen

Positive Play: Can gamification support P/CVE measures?

By Linda Schlegel. Introduction In the last years, the ‘gamification of extremism’ has gained an increasing amount of attention in both research and practice. From the development of original games and the modification of existing popular games such as Call of Duty, to the use of in-game chats and gaming adjacent platforms for communication and […] Mehr lesen